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Revenge From Mars
from Mars was the first pinball game from the Pinball 2000 series. A sequel
to Attack from Mars, RoM used the revolutionary Holo-Projection system to
beam images from a monitor directly on the playing field. The result was
a pinball machine never seen before, and we may never see since.
Sadly, Williams have since announced that they have shut down their pinball
division, despite the success of the P2K series, but hopefully, someone
else will pick up the technology.
players have always loved about pinball is still the foundation for Pinball
2000: the physical sensation of launching that silver ball and controlling
its flight through the use of the flippers. But what distinguishes the game
play of Revenge from Mars from games of old is monumental. The innovation
of virtual video targets makes for a deeper, more realistic story line.
In Revenge From Mars, you must battle your way through more than twelve
distinctive waves, such as Paris in Peril, Mars Kneads Women, and Martian
Happy Hour, to stop the Martian invasion. Complete any three waves to start
a special bonus wave. Score 40 shots in the three bonus waves to reach the
"Mothership Multiball". Light all the saucer lights and you'll
attack Mars in the battle to make the Milky Way safe for all mankind.
Forget everything you knew about pinball. This is something entirely
different. Entirely better. It's Revenge From Mars, the first-ever game
to utilize the technology of Pinball 2000.
is a page just for all the pictures, screenshots and images used for this
section. It may not be as nice to look at, but it's a pretty sizable collection
Also, clicking on any thumbnail will go to a larger image in the gallery
itself. Just use your back button to return.
The flyers for Revenge from Mars are also available.
Flyer front l Flyer
has several separate rulesheets written by different authors available
for Revenge from Mars, which are listed in the Pinball rulesheets sections,
or found on the main arcade index page.
But the latest rulesheet available for Revenge From Mars, written by Roya
Naini is now up. This is a pretty comprehensive guide to the game, and
well worth the read. This is dated November 11, 1999, and is version 1.06.
A resource guide that explains all the various modes that Revenge from
Mars has. This extensive guide, including the various video modes, was
written by Josh Sharpe.
You can find the screenshots of the various modes in the Gallery
of technical information have been mirrored from the Williams Pinball
In the Technical Information section, You will find a listing of the
revision history of Revenge from Mars, a article on updating
the Pinball 2000 machine, and Transferring
the Update Manager to another Computer using only a Floppy Drive. A pretty
good resource for all the pinball machine collectors out there.
Another Rulesheet, but more orientated towards strategies when playing
the game. Excellent guide, written by Keith Elwin.
wondered about just what the heck the machine was saying? Some pretty
funny stuff seems to come out of pinball machines nowadays, and we have
the latest list of some of the quotes from the game.
RFM quotes and pictures have been gathered together and recorded by Rob
Willemsen (with Martin Wiest)
Some known bugs have made it to the machine:
version 1.4 Bug(s)
(with special thanks to the Williams employees (past & present) who
have released updates on a skunk-works basis)
Martian Bowling Reset Bug (Mar. 05, '00)
I was hoping the Martian Bowling reset bug was fixed with release 1.4,
but it occurred today. (This can happen when Martian Bowling is picked
during Mystery Mode - usually the 2nd or 3rd bowling frame when the ramp
shot is made.) The Fatal Error reported was:
*** Fatal: Last [XPid 105 APid -1 (Leff_run)] Current[XPid 128 APid -1
*** Fatal: Displayable (RB): Bitmap Semaphore 78 is too high (1)
No Ship Shown (Feb. 16, '00)
when Weapons Bonus Wave Multiball start, there is no ship displayed -
all the weapons are there, the mode works, there is just no display of
the ship graphics. The ship may reappear if an Extra Ball is earned
during the mode.
Reset Bug (Feb. 15, '00)
(Editor's note: this bug was reported on RGP, but has not yet been verified
and will be considered a fluke until validated by others.)
I was playing my RFM 1.4 last night. Two player game ball 3. Player one
on Multiball number 2. When I shot the ship for the second super jackpot
the game did a hard crash then reboot. We dropped the glass and tried
to recreate the bug and could not. The Fatal Error log reported:
***FATAL: 15 FEB. 2000 23:40:16
***FATAL: LAST[XPID 114 APID -1 (LEFF_RUN)] CURRENT[XPID 103 APID -1 (DEFF_RUN)]
***FATAL: MALLOC(307200): GETMEM (307232) FAILED
If you have discovered a bug in Revenge From Mars version 1.4, you can
with details so that it can be included.
73" (185.42 cm)
48" (121.92 cm)
24" (60.96 cm)
360 lb. (163.30 kg)
28" (71.12 cm)
23.5" (59.69 cm)
24" (60.96 cm)
130 lb. (58.97 kg)
45" (114.30 cm)
48" (121.92 cm)
22" (55.88 cm)
230 lb. (104.33 kg)
|To learn more about the technology behind Pinball2000,
©1999 Williams Electronics Games, Inc. All rights reserved.
Pinball 2000 logo, Williams, Flying W logo, Flying Pinball logo and Revenge
From Mars are trademarks of Williams Electronics Games, Inc.
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