News, and the latest updates.
Stories from the past...
Got a item of interest? Here's the place to go.
Your opinion always counts on how we can make GameSurge
Comments on our features, by you, the viewers.
Tweaks, reviews and a handy driver index highlight our newest section
Looking to buy one of the hottest games? We have it covered.
Get a advanced look at the games of tomorrow.
Find out more about the people behind your favorite game.
Need Help? We have a very large selection of walkthroughs now up.
A special section featuring the best in artwork and
The written word, by staff and viewers.
A bi-monthly column contributed by Mark H Walker, an independant writer in the Gaming community.
Pictures from around the web.
Our current hosting plans and features.
Who we are, what we do, our policies and job positions.
The Sony PlayStation, and beyond...
The Dreamcast resource, and more. Home of the DC Technical pages.
The Dreamcast Technical Page
Welcome to the DCTP, a resource for people interested in programing and
making their own Dreamcast games. The resource contains articles and features
on various system hardware and software, as well as CE programing and
technical information documents.
Links to other articles...
These are off site links to other resources on the Dreamcast. My thanks
to those sites who have allowed this. If there's something that the DCTP
has missed, please contact the webmaster by e-mail,
or use the submissions form on the
Files (As Zip Format)
All files require a unzipping utility like Winzip, and Adobe Acrobat
Windows CE Information
- Windows CE
- A brief listing of some of the technical features for Windows CE
- Application Development
- A brief overview of the tools available for sale for Windows CE development
- Direct X and Window
- Includes a discussion on the latest real-time and multimedia capabilities
of Windows CE platforms and a comparison between the desktop and Windows
CE interfaces and semantics. (Note: Very long article)
- Internet Programming
with Windows CE
- This includes a overview of Windows CE, hardware support, tools for
CE, plus a overview of the 3 separate browsers for CE. Though not for
the DC, lots of internet related information, which most of which should
appear in the Dreamcast.
- Tools for CE Developing
- A brief description of the tools offered by Microsoft for Windows
- Ten Tips
for Programming for Windows CE
- Excellent article on getting the most from programming for the CE.
A good source to avoid mistakes. No directly related Dreamcast information,
but the techniques should work. VERY TECHNICAL. Includes some code examples.
(Very long article)
- Windows 95
to Windows CE
- A discussion of how to translate Win 95 programs to Windows CE. Includes
the differences between APIs, Microsoft Foundation Class library, a
systematic approach to porting applications, memory management, and
CE Communications, among other things. (Very long article, highly technical)
- Developer Opportunities
- An Interview with Windows CE Chief Harel Kodesh and Tools Manager
Randy Kath - MSDN Interview - October 1998
- Reburning CDs
- General guide.
- 20/20 Labs -
A company that tests games for the Dreamcast on things like title's
user interface, re-playability, difficulty and more.
- Serial to VM - lets you connect the Visual Memory to a standard RS-232
serial port on a PC or other systems. You can send and receive files
as well. More information can be found on Sega
You can also find older versions on the site as well.
- Readme File
- Hardware build guide
- Source Code (PC)
- PC binary (Linux/i386 libc 6.1)
- PC Binary (Linux/m68k libc 6.0)
- Amiga binary
VMS Download Files
These are files mirrored from other sites. My thanks to VirtualUnstaz
- Scroller Demo - Based on the tetris code by Marcus
- DC binary
(vmi file 1kb)
- P.C. binary
(vms file 4kb)
- Source (HTM
VMS data creator - This program reads and writes vmi files and icons,
as well as read VMS files. More information can be found at VirtualUnstaz
as well as a online version
- vmi source
(tgz file for unix, 11kb)
- vmi source
(dos/win zip file 17kb)
- VMS (txt file.
- VMS (solaris
- VMS (dos/win
exe file 187kb)
LC86000 VMS C-compiler - "a c-compiler that produces assembler
code suitable for marcus aslc86 assembler this compiler is written
using a compiler generation toolkit called GENTLE and an ansi-c skeleton
that was already there." (I'm not very technical, so I borrowed
the description from VirtualUnstaz
- aslc86 assembler - Link to Dreamcast
- GENTLE - toolkit for compiler writers. Full information can be found
at their website
Webmasters note: We are looking for technical articles not just on
the Dreamcast, but other systems, arcade and pinball machines as well,
either as a public domain (Which is put up on this site) or copyrighted
(Link to that site) Hopefully, we can get a nice database going to help
people with finding the information they need. If you can contribute,
please feel free to E-mail shiva.
Zalman: ZM-DS4F Headphones
An affordable, ultra-portable headphone set.