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Date: Sat, 20 Feb 1999 10:32:21 -0500

=====================================================
This is an FAQ/Walkthru for the game,
The Legend Of Zelda:Link's Awakening for Game Boy.
It will work for the B&W and Color(DX) versions.
It is written and copyrighted by Banjo(me).
The latest version of this guide can always be found
on www.gamefaqs.com. This is my very first plain text
format FAQ, so don't run away from it just because it's
not perfect, and because it's slightly different from
other FAQs. Oh yeah, and my e-mail is: scottmvii@hotmail.com
=====================================================

Table Of Contents:
1.How To use This Guide
1.1: My system for mapping dungeons
1.2: How to find the info you need
1.3:Revision History

2.Items And Upgrades
2.1:Items
2.2:Item Upgrades
2.3:Secret Seashells

3.Walkthru
3.1:At the begging
3.2:The Mysterious Woods
3.3:Tail Cave
3.4:Link Saves The Day!(and BowWow)
3.5:Bottle Grotto
3.6:The Quest For A Key, Some Leaves, And Cold, Hard,
Cash.
3.7:Key Cavern
3.8:Let's Make Music!
3.9:Pay A Visit To Marin
3.10:Yarna Desert
3.11:Angler's Cave
3.12:Let's Make Music! Part 2:A New Song
3.13:The Catfish's Maw
3.14:Let's Make Music! Part 3:The Signpost Rip-Off...err, I
mean The Signpost Maze
3.15:Find A Face...umm...I mean Face Key
3.16:The Face Shrine

4.The Trading Game

5.Tricks Of The Trade

6. Heart Container Pieces

7. Copyright Info And Credits

8.Dos and Don'ts

9.DX Version Bonuses
9.1: New stuff
9.2: Camera Shop
9.3: Color Dungeon Walkthru

10. My Contact Info
=====================================================

Section 1: How To Use This Guide
First of all, I'm not done with all the sections in
the Table Of Contents yet. I just put it all there so
I wouldn't forget to include it. Second of all, I
will ignore e-mails telling me I have a typo, so all
you commies out there can just forget about it.
Also, here is an FAQ section I've had sent to me in the past,
and it really ticks me off, so don't send it:

Q:I found a typo you idiot 1st grader. (Banjo's Note:These exact words have been sent
to me before)
A:No one cares you communist scum.

-----------------------------------------------------

1.1 My System For Mapping Dungeons

This is a sample map of the Moblins lair, as it
will appear in the guide:

NOTE: The actual thing in the walkthrough may not be exactly the same.
Read the part right before the Tail Cave map to learn how to read the
more complicated maps.
=====================================================
Moblin's Lair
Boss: Master Moblin

Map:

O-2-3
|
1

1.Defeat the Moblin here to advance to the next room.

=====================================================
2.BOSS: Master Moblin
Jump over all of his arrows with Roc's feather.
When he gets ready to charge, dodge him and hit him
while he's still stunned. Repeat several times to win.
Difficulty: *
=====================================================

3.Free BowWow. He will follow you until you get the
Conch Horn.(in Bottle Grotto)
=====================================================
Here's an explaination of the map:
The O is a room with nothing special in it. In this case,
the only O room on the map happens to be a room full
of Moblins. The numbers are also rooms, and they
correspond to the numbers below the map that tell
you what to do in that room. The area surrounded by
these: ==== is the boss of that area,(in my example,
number 2, the Master moblin) and listed in that area
are his name, strategy(s) for beating him/her/it, and
a difficulty rating on a five-star scale. The | and -
are pathways connecting rooms.

----------------------------------------------------------

1.2 How To Find The Info You Need
Use the Table Of Contents. I know it seems stupid to
to make a whole section just to say this, but I once
took over maintanence of an FAQ for a week, and got
about 15 e-mails a day because someone couldn't find
the last Jiggy in Freezeezy Peak, and they couldn't find that
section in the guide. ALL THEY HAD TO DO IS READ THE
TABLE OF CONTENTS AND FIND THE SECTION CALLED FREEZEEZY
PEAK!! It took 3 e-mails to get them to realize this.
No, really, I'm serious.

-------------------------------------------------------

1.3 Revision History

V 1.1 Added two (2) new sections, added a little bit here and there,
and added a bit to the walkthru.

V 1 The first release. Not very much of what is
listed in the table of contents is in it, but a formidable start.

======================================================

Section 2: Items And Item Upgrades
Here I will list all the items I have so far, and
any upgrades for them that I have found.

-------------------------------------------------------

2.1 Items

Sword: Find it along the Toronbo Shores. Your primary
weapon
Level 1: This is the first sword you get
Level 2: Collect lots of those Secret Seashells
to get it. Twice as powerful.

Shield: Given to you by Tarin, bought at the Mabe Village
shop, won at the Trendy Game.
Level 1: A normal shield
Level 2: Not yet found.

Power Bracelet: Found in Bottle Grotto. Lets you pick
up pots and stones.
Level 1: See above.
Level 2: In Face Shrine. Lets you
pick up those elephant blocks.

Magic Powder: Give the Sleepy Mushroom to the Witch
so she can make it. Let's you light torches,
summon the Mad Batter, and beat the Color Dungeon.
(DX Version only)

Sleepy Mushroom: Found in the Mysterious Woods. See above
to learn what to do with it.

Roc's Feather: Allows you to jump up to 2 blocks
away.

Hook Shot: Pull yourself to far-off rocks and other
things.(if you can latch on to it)

Shovel: Dig in many places to find goos things.

Bow: Two words: EXPENSIVE and useful. In other
words, not quite worth the price, but
nescesary. I'll give you
1 geuss at what it does.

Bomb: If you can't figure this one out, I suggest
completing pre-school before playing an RPG.

Ocarina: A magical instrument that you can learn
songs for. All the songs are useful, and 2 out
of the three are vital to your success.

Pegasus Boots: Run fast, to do a dash attack.

Boomerang: A "hidden" weapon. You can only get it if
you have the Magnifying Glass. Trade the Shovel for
it.

Flippers: Automatically equipped when you find them.
In deep water, press A to swim fast, and B to dive.

Secret Medicine: Buy it at Crazy Tracy's. It will completely
restore you life meter if you die, and the death
won't count.

Gold Leaves: See Walkthru

Secret Shells: See Walkthru

Yoshi Doll: See The Trading Game section.

----------------------------------------------------------------

2.2 Upgrades
Mad Batter: You will find this screwball 3 times in the game.
Sprinkle Magic powder in any well you see that has to little wells
next to it. He will allow you to carry more stuff. I'm too
lazy to list where he is, and I would just make you lazy if I told
you where to find him, so find him/it/her on your own!

--------------------------------------------------------------------------

2.3 Secret Seashells
I will list the Secret Shells as I get them. Here's the list so far:

1.In Mabe Village, cut down all of the square of bushes one screen south
of the shop.

2.In Tail Cave, find a wall that looks cracked, then bomb it. A treasure
chest inside has a shell. The shopkeeper will not sell bombs until you
buy the shovel.(talk about marketing strategies!)
=========================================================================

Section 3: Walkthru
I started a new game so I can write the walkthru as I play, and not from memory.
Also, I will list items in an area that you can get presently, not later.
So, since you can get the Boomerang at Toronbo Shores later, I will list
it later.
Here it is:

-------------------------------------------------------------------------

3.1 At The Beginning

Items:
Sword
Shield
Magic Powder (optional, at the time)

You start in Tarin and Marin's house. As soon as you wake up, talk to
Tarin to get your shield. Head left two screens and down two screens to get to Toronbo
Shores. There, you can find your sword by pushing the spiny things out
of the way with your shield. Once you find it, you can go back to Mabe Village.
There, go fishing or play the Trendy Game if you wish, and then head to the
Mysterious Woods. Using a simple trick listed in the Tricks Of The Trade
section, you can get the Shovel, Bombs, and Bow & Arrows now. Now is also
a good time to get the secret shell and peice of heart here. Also, pick
up some Magic Powder and the Yoshi Doll at the Trendy Game.

-------------------------------------------------------------------------

3.2 The Mysterious Forest

Items:
Magic Powder
Tail Key
Secret Medicine

You can get Magic Powder here, but don't bother. Just pick some up at the
Trendy Game before coming here. When you find the screen with a raccoon
on it, sprinkle Magic Powder on him to reveal him as Tarin and unscramble
Mysterious Woods. Now, go up a screen to get the Tail Key in a treasure
chest. If you can't find the chest, seek mental help now. Now, go back
to Mabe Village.

-------------------------------------------------------------------------

3.3 Tail Cave

Items:
Roc's Feather-main treasure in Tail Cave

Entering the first dungeon is quite easy. Just search around Toronbo Shores
once you get the Tail Key. Walk up to the keyhole and the entrance will
open for you. The walkthru for this dungeon is coming soon. Also, I will
list the room that the compass is in as a C, the map room as an M, and
the room with the Nightmare's key as an N. The room with the main treasure
will be T. Also, if the object of a room
is to hit a switch, open a treasure chest in plain sight, or destroy
all of the enemies in that room, I won't give that room a number.
Figure it out on your own. There is a mini-boss for each dungeon. They\
are marked with a B. The main boss is marked with a BB. Also, the E is
the room where you entered the dungeon.

Map:
O
|
3-2-O BB
| |
T O N-O O O
| | | | | |
O O-O-O-O-O-B
| |
4 O-O-M
|
C-1-E

1.Push both things in the pit with your shield or sword to win a key.

2.I know, you should be able to figure it out on yuor own, but I'll insult
your intelligence and tell you anyway. Push the block near the upper left
to complete the patern.

3.You can make stairs appear in this room. They lead to number four.

4.See number three.

=========================================================================
Boss: Moldorm

Strategy: Hit it with 2 charged sword blasts, or a bunch of nowmal ones.
Be careful not to get pushed off.
Difficulty: * *

Prize: Full Moon Cello, One (1) heart Container
=========================================================================
3.4 Link Saves The Day!(and BowWow)

Go to the Mysterious Forest, and work your way northeast.(NE) Soon, you'll
come along a Piece Of Heart. Now, go north, by using Roc's Feather to
jump over the holes. Now, go in the cave that you will come upon.
There are many Moblins in here. Just kill them.

Map:

O-BB-O
|
O

=========================================================================
Boss:Moblin

Strategy: Jump over his arrows with Roc's Feather, and dodge him when
he charges and hit him while he's stunned. Repeat as needed.
Difficulty:*
Prize: BowWow
=========================================================================
Once you save BowWow, take him back to Madame MeowMeow.

=========================================================================

Section 4: The Trading Game

Yoshi Doll: Get it at the Trendy Game.

Ribbon: Give the Yoshi Doll to the Quadruplet's Mother.

Dog Food: Give the Ribbon to the BowWow in the doghouse adjacent to Madame
MeowMeow's House.

Bananas: Give the Dog Food to Sale in the house at Toronbo Shores.

Stick: Give the Bananas to Kiki The Monkey. Pick up the stick his pals
leave behind after building the bridge.

Honeycomb: If you find Tarin hitting at a tree, give him the Stick.
Pick up the Bee's Nest left behind when he retreats.

Pineapple: Give the Honeycomb to the Bear Chef in the Animal Village.

Hibiscus: Give the Pineapple to the Quadruplet's Father in the Tal Tal Mountains.

Letter: Give the Hibiscus to someone in the Animal Village who has already
asked you for it.

Broom: Give the Letter to Weird Mr. Write.

Hook: Give the Broom to Grandma Ulrira. She will be in a randow location.
Either outside a house in Animal Village, or outside her house in
Mabe Village.

Necklace: Dive under the bridge in Martha's Bay and use Roc's Feather
to get onto the boat and talk to the fisherman.

Scale: Give the necklace to the Mermaid.

Magnifying Glass: Use the Hookshot to get to the Mermaid Statue and put the
Scale on it. The rest is pretty straightforward.

=========================================================================

Section 5: Tricks Of The Trade
I will give each trick a five-star rating in usefullness and/or fun.

Look Out...There's a place in the Angler's Cave where if you make a seemingly
immpossible jump,(NOT really immpossible) and use all your keys behind
it, you'll need the flippers to get the last key, but you'll need the last key to
get the flippers. I found this out the hard way. I saved too, and had to erase my game.
* * * * *

When Marin follows you, if you break pots, she yells at you. Also, she hates
it when you beat on chickens. And she really digs it when you use the shovel!!
Also, if you take her to the Trendy Game, she'll take the controls (you still
have to pay for her) and pick up Mr. Trendy!!
* * * * *

To make a bomb arrow, equip the bombs and the arrows, and press the
buttons simultaneously. You need this to get all the heart container
peices.
* * * * *

Run with the Pegasus Boots, then use Roc's Feather to jump extra far!
* * * * *

=========================================================================

Section 6: heart Container Peices
I will be making a list of the heart container pieces as I get them.

1.Mabe Village. Once you get your sword, find the place west of Madame
MeowMeow's house with a thing that looks like a well. Cut down the bush
above it and jump in!

=========================================================================

Section 7: Copyright Info And Credits

Nintendo Copyrighted the game, and all characters and names in it.

I,(Banjo) copyrighted this guide.

Credits:
Shigeru Miyamoto:For creating Zelda, and making Zelda games.
Nintendo:For publishing this game, and all that other stuff.
Me:I wrote this....duh.

=========================================================================

Section 8: Dos and Don'ts

DO: Put a link to this guide on your webpage.
Print it.

DON'T: Sell this guide.
Put your name where mine should be.

Doing any of the dont's violates national copyright law, and it is (duh)
illegal to do that.

=========================================================================

Scetion 9: DX Version Bonuses
Here I will list all the new stuff in the DX version.

9.1 New Stuff

New Text: Genie says more stuff, etc.
Camera Shop: See 9.2
Color Dungeon: See 9.3
Color: Duh...geuss what it means. Well, the graphics now almost equal
the SNES game.(I am now working on an FAQ for the SNES version,
and I should have version 0.1 of it out fairly soon.)
-------------------------------------------------------------------------

9.2 Camera Shop
There is a camera shop one east of the Moblin's Cave. Once the guy there
takes your picture, he'll pop up at certain locations and take your picture to add
to your album. Before any of these pictures(except 1) will work, you have
to have picture number 1 taken first.

1. Go to the camera shop and talk to the guy there. He will take your picture.
Alternate Picture 1: Say no to EVERYTHING (the key word here) the camera
shop owner says to get a different picture.

2.Peek in Grandpa Ulrira's window.

3.With Marin following you, go through the well in Mabe Village.

4.While Marin is folowing you, look around the cliffs at Toronbo Shores
until the camera guy (photographer) comes.

5.Before you open the gate to Canalet Castle, walk up to it.

6.Walk up and down every bridge in the Tal Tal Mountains
until the photographer comes.

-------------------------------------------------------------------------

9.3 Color Dungeon
There is a new dungeon in the DX version, and I'll let you figure
out how to get in on your own. Just go to the library when you get the
Pegasus boots, and run into the north bookshelf. Read the book to learn
how to get in.(HINT: the secret entrance is in the five gravestones in the
southeast (SE) corner of the graveyard.)

=========================================================================

Section 10: My Contact Info
This is how to contact me:

E-mail: scottmvii@hotmail.com or, banjo@wycol.com
scottmvii@hotmail.com is the preffered address to e-mail me at.









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