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      Mailbag - Netcode Rebuttal Page Two 
      Here's page Two of our viewer comments on the Netcode Interview article. 
         
         
   
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       Your opinions do count, and we certainly recieve a lot of them. Here's 
        a special section of comments and views from our viewers to us, about 
        articles and features up on this site. You have a opinion? You can use 
        the feedback page, or directly by email 
        to webmaster@gamesurge.com. 
        Please make sure Mailbag is in the subject line, as we get flooded with 
        emails on a daily basis. 
         
        If you wish to add your comments for all our visitors to read, just send 
        a email. Some comments were not included due to shortness or was just 
        repeating a previous submission, but we at GameSurge wish to thank everyone 
        for taking the time to send their comments to us.  
         
        We read every single email, and there are some fine points made. Please 
        note that we strip the email address and any personal information from 
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          Cristian Golumbovici  
            Monday, July 10, 2000 1:21 AM 
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            You know, I would have hoped Valve's interview cleared 
              everything up, but then I read comments like that of Eric Wiltshire. 
              (In the mailbag section.) Nothing personal, and he does make a few 
              good points about changing an established game. After all, that's 
              the kind of thing that ticked off everyone with Quake 2. But I strongly 
              disaggree to his part of the argument which boils down to "I have 
              a better computer, so I MUST win." No, the only thing that should 
              matter is skill and in-game equipment. If you want to win through 
              better equipment, buy a bigger rifle in the game. The player's computer 
              or ISP are outside the game's universe, and thus have no business 
              influencing game mechanics. The computer is but the means of linking 
              you to the game universe, of conveying the action and content to 
              and from you. But claiming that a bigger computer should give you 
              an unfair advantage in the game's univers ranks up there with claiming 
              that my favourite team must win because I have a bigger TV. All 
              game physics should be tied to the real time clock, not to the frame 
              rate, not to the screen resolution, and not to the ping or bandwidth. 
              In an ideal world, a player with 300ms ping and 15 frames per second 
              should still have the same opportunities, if he has the skill, as 
              us bastards with 60ms ping and 100 frames per second. However, this 
              is not an ideal world, and sadly ping does matter, and in a very 
              few cases the frame rate also matters. But that's an unfortunate 
              technological limitation, nothing more. And if Valve chose to try 
              and do something about it, god bless them, as far as I'm concerned. 
              It's probably not perfect, nothing is. But it's a step in the right 
              direction.  
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          Carl Simpson 
            Monday, July 10, 2000 8:44 AM 
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              "Then, there is a final possibility. The server at receiving 
                the HPB’s action may determine it happened before the LPB’s and 
                retroactively set things right. In other words the LPB may witness 
                an HPB appear to die or withstand an attack, then themselves die, 
                and the HPB go on the ir merry way. In this case the code has 
                actually preserved events the way the should have been, the LPB’s 
                actions that occurred after the point at which they should have 
                died are ignored. It appears to the LPB as a total cheat, though. 
                “I unloaded a whole clip into his chest then I died!” I wouldn’t 
                think the code would work this way, but considering the complaints 
                I’ve heard, perhaps it does. It doesn’t give the HPB an advantage, 
                but it looks that way to the LPB."  
              The point that has been missed is that the LPB has no chance 
                to react to the first of a possible series of shots hitting them. 
                Because the modemer is in a different time zone as it were, they 
                can shoot at an LPB before they even tell the server that they've 
                moved into their line of sight, the LPB then sees them starts 
                to fire at them and the next thing they know they're dead and 
                the modemer is unhurt and it is this that is the LPB's disadvantage. 
                How can you react to something you do not know is happening? 
             
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          James I. Battles 
            Monday, July 10, 2000 9:39 AM  | 
         
         
           
             
              Now maybe it will hit home with some people about what the real 
                problems in the game are. Yes i am referring to the ignorance 
                and the cheating hehe. Now I will point as many of the mentally 
                challenged hopefully with good reading skills though, to the page 
                hehe. Alot of the people in the game now are still kind of newbies 
                and they need direction. They tend to follow whoever because they 
                are still learning but they have forgotten that we always learn. 
                I can remember back when zoid first did a ctf mod and you really 
                had to wade into it to even get it to work. The first time I played 
                online quake ctf it was so raw!  
              There was some tenseness but it gave way to comments of RLMAO 
                because when the bogging to the server started there were uncontrolled 
                bodies going everywhere. It was truly hilarious. You would hit 
                the spacebar to jump and it wouldn't work so then you would hit 
                it about 20 times and try to run too . All of a sudden you would 
                without trying take off jumping and running all over the place 
                . I still see it but it's suttle now days. Oh the days of the 
                grappling hook were only comparable to ringling brothers circus 
                trapeze acts. Back then gamers all used a keyboard only config 
                with one key bound to multiple action which was in essence the 
                beginninng of these scripts. I didnt bother though because you 
                could execute the same commands manually. I would find me some 
                rockets and point my grapple hook about 300 gaming yards away 
                with the flag in hand and the enemy on my butt and take to the 
                air. While airborn I would spin my body faceing astern and pummel 
                them as they pursued me.  
              In the Flagroom where I was headed they were hanging like Bats 
                in every corner as high up as possible. when entering the room 
                the rox would fly. Hell it has always been fun. Playerclass was 
                the best thing since sliced bread! no more hunting weapons and 
                we still had the grapple enabled. A sniper was a very deadly thing 
                back then. I guess thats why they eliminated that grapple hehe. 
                The kids nowadays come in and talk about being veterans. All you 
                can do is maybe ask them a few questions out of interest and then 
                let it go. I regularly listen to a 12-15 year old tell me about 
                his veteranship and that he is the oldest ever and even try to 
                call me a Llama. I just let it go as most of the real veterans 
                do. Usually I try to channel them to create some game levels on 
                their own. The guys in the bsp editing forums get a laugh then. 
                Most beginners fail to read and use the zoom when designing and 
                they get this massive level that has so many leaks that you get 
                like 4fps in places if it will render at all. I have great respect 
                for the editors .  
              In order to build a working useable game level "awaits a journey 
                truly an education in itself". So when a young veteran as I guess 
                we could refer to them as, rants I just listen and converse and 
                play> and definatley have fun. remember its not the destination 
                but the journey! James Battles aka:Issac_Newton  
             
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          JD Duvalle 
            Monday, July 10, 2000 5:49 PM 
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              Netcode ?? Your kiddin me. The Rebuttal is just as worse. Give 
                me a break fellows. You can only do so much until you piss people 
                off. You know. It's Weird I have played games for a while. I met 
                Jim Battles from working at the local ISP. He got me hooked on 
                Quake.We would stay up all night kicking but, and making maps. 
                This was the life, Long hours, and bandwidth for the fraggin. 
                Then as we got older. We found Half Life TFC. What a game.  
              I remember Jim playing on his faithful 56k Modem.  
               
              I had a T1 line of course and kicked butt, just no talent at 
                all unlike Jimmy Boy. Things went great. We learned as we got 
                older , and we have had one hell of a body count to show for it. 
                Now, Here Comes a Patch! Wow, It should make everything better. 
                It was an expected glory to the add-on. And after it was done 
                and gone. We, the players, Got screwed over worst than Clinton 
                in washington. Least we still have our prides. Now when I play 
                on some NCA server with Jim, My ping gets so high, I start to 
                look for my PC getting stoned. I have never seen this in a game 
                before. Who do these poeple think they are. I certainly am glad 
                there are other games. In an attempt to put my boss in a better 
                mood. I started playing at home. Now I relize why Jim was always 
                pissed at me for having the Bandwidth as I did. Talk about slow. 
                I have never seen that much drag that was not on a New Orleans 
                Street Corner.  
              However, I did notice something. Instead of being a LPB at work. 
                I was kicking a 150-450 ping on some of my favorite servers in 
                Gamespy. Not bad!. I have had worse. I have seen worse as well. 
                Whats so funny is. That Neat little Patch that Sierra put out 
                not only screwed the game. Playing on a T1 for me is like going 
                to 56k modem before I patch my version up. I now get somewhere 
                around a 390 - 480 pings. If you mix in the people using scripts. 
                It really makes a bad cup of coffee. This is not reality. It's 
                BLOODY WAR. How, in your honest opinions can you say that this 
                patch was good for the game. What, to give some players a edge. 
                Heck no, I get killed while on the other side of the wall.  
              That Second fix that they came out sure didn't do a damn thing. 
                Crap, I get kill without even leaving the respawn. Fix the cheats 
                my butt. You try running across a bridge as a scout and getting 
                knocked off like a building in a storm. Before the patch, they 
                could never even come close, unless you had some type of skill 
                in the game. I have to admit. Jim was always the talented player. 
                There's large number of players that are really good. Afraid to 
                say this I am not. They have talent. They don't cheat, they play 
                to get frags. Not to beat the system. It's a game folks. Thats 
                it. It's made to have fun at it. Getting a frag is nice. Why take 
                all the fun out of it. It doesn't become a game. It becomes a 
                slaughter house for the cheaters, and whinners. I know I am one. 
                I have used scripts before, I have done plenty of griping as well. 
                But what I miss in the game is the Action. Team work is the game, 
                and this new code just takes it away from us. However, whats my 
                opinion. I am simply the ass who has to put up with the crap if 
                I want to play. Thanks, Jason Duvalle ( Aka: Einstein, Cybernut) 
               
             
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